Dude… Netflix thinks I'm gay

It's been a quiet weekend. I really don't remember what happened to Saturday,
except that
Firinel climbed a ladder when I was
asleep and cleaned the gutters (amazing person that zie is). This morning,
Riordon and I went to
St Gabriel's (Fin stayed home with a migraine
zie's had for several days, which is just as well since today the organist was
joined by a trumpeter). This evening we watched
A Family Affair
which (despite the dreadful reviews) is actually pretty funny, and actually made
me laugh out loud several times, which is a rarity in a film. I enjoyed it; I
don't know whether any of you would, but I did. We were going to watch
Mango Kiss, but it was
scratched. (
Dude…
Netflix thinks I'm gay. I wonder why.)
Oh, my rosary broke and
Firinel found it and cleverly
fixed it so it's as good as new. Zie lives up to zir name.
(
reflection through Fin's
eyes)
Avalot nargery: Everyone who makes more than one adventure game realises
they need an engine. Since Avalot was the second Avvy game, I was moving towards
an engine-based design called "Avalanche" (it's possible to link up rooms in
complex ways, define objects, and so on, all in the data) and the really large
part that's really missing is any sort of procedural language. The third game,
Avaroid, would have been entirely Avalanche-based, and we'd have provided an
editor so people could make their own games.
Anyway,
Flight of
the Amazon Queen (an adventure game for the ScummVM engine) has been
released as freeware and is
now in
Ubuntu.
Riordon was
having a whale of a time this evening playing it. Looking at it made me think
that if I ever port Avalot to run on modern systems I'll have to build an
engine, and I wondered whether ScummVM or AGI or something would do. (AGI is the
engine that the original Avvy was a clone of.) Well,
ScummVM discourage new games,
and even though
some
people make new AGI games, I'm thinking that if I ever
do remake
Avalot, it should be as part of a generalised GNOME-ish 2D graphical adventure
engine. I think I'd write it in Python. It could be fun.
Alternatively, it's too late at night and I need to get to bed. That could also
be true. :) I'm wary of trying to produce some Great Work of my own. It's fun
when it's something small, but I tend to end up going off and try to build
something huge on my own, and miss the fun of sharing in team projects. So
especially over the last few months, I've been trying to focus on helping out
even in the small ways on larger projects, especially Metacity. I want to carry
on doing this. I like hacking away on big projects, too, but I'd prefer that
they were part of a team project; I'm not sure where to find such things,
though. Reading through HACKING files is maybe a good place to start.
Now I know I'm tired. I'm just rambling. I'll go to bed before I start telling
you about the time Russia signed a peace treaty with the small English border
town of Berwick-upon-Tweed.